I'm an environment artist who have interest in game development since I discovered world editor in Warcraft 3 and later Half Life 2 with the Source Development Kit. Since then I constantly wanted to improve myself and learn new things.
I was responsible of the last stadiums. I had to do the optimisation, polishing and integration in home engine of some already produced stadiums.
I started my internship by doing props for tennis stadiums.
The 3 last months I was responsible of 2 full stadiums. From the white box to the export in the home engine and the lighting.